candyland: (wtf?)
[personal profile] candyland
So I'm playing 999: 9 Persons, 9 Hours, 9 Doors (or whatever order those words go in) via Skype voice-chat with [livejournal.com profile] kaitodoushi and [livejournal.com profile] ammchan. It's actually surprisingly easy to do a playthrough like this, so long as the game is more dialogue-based than action-oriented.

Don't know if any of you have played it, but for those not in the know, this game has six separate endings. We got the Coffin Ending on the first try. And screamed at where it stopped. That was just cruel, game. We'll be coming back to that later, oh yes we will. But anyway, we just finished the Submarine Ending.

...

LKJDA;LJDFKAJDFJAKLSJD WELL THAT WAS FRIGGIN' CHEERFUL AND UPLIFTING AND WHAT THE FECK JUST HAPPENED? @_@ Each of us uttered the phrase, "I DON'T WANNA DO THIS ANYMORE!" at least twice before we reached the end of the game. Seriously, if I wasn't playing this game with two other people, I probably would have stopped by now.

Also, funny story from the work files:

ME: Hey, [coworker], do you have a sec?
CW: Sure, [Candy], I have lots of secs.

If you're confused, say it out loud. Lulz will ensue.


OKAY BEDTIME SHOULD HAPPEN NOW.
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